You can swing a sword across the body of a monster and hit multiple parts, while ranged has a tiny little reticle to hit a single spot. TL;DR: "It's not my job to play around your weapon, it's your job to play around mine!" I'm not giving hate i'm giving advice, I said have awareness because I see this happening way too often, don't just use that ammo just because it deal the most amount of damage, you have other ammo types. Last edited by SolusiRadikal; Jan 19, 2020 @ 7:58am #2 Don't mean to be rude, so I apologize if I come off that way, but the endless hate thrown my way cause melee thinks they matter more is frustrating. show me your horn and i'll show you mine? Elemental Ammo Attack up, Agitator, Peak Performance, Artillery, eating for Attack up L and Felyne Bombardier all affect Sticky damage. For extra boost, felyne bombardier food skill increase ur skick dmg too (~20+). Its causing other hunters to get sent flying because of it. That's not a compromise at all, that's just telling me to get out of your way so you can shoot at him easier and I should just hit the hardest part of the body instead. All rights reserved. I know us melee hunters can equip a skill to prevent it, but again, it shouldn't be on us to make up for your poor awareness of your other mates. Cause the gunner abusing them is always aiming at the part where all the other hunters are attacking. The reason we go for the head is because its the weakest point, that or the tail. It seems you're using AdBlocker or similar browser extension. Just have proper awareness, don't use it when you see the other hunters crowded near it. Increases ballista, sticky ammo and gunlance shell damage. I go for the head because i'm a hammer/hunting horn user, so I deal blunt damage that can also stun them. Basically anything that raises raw damage affects it. Felyne Exchanger: Perception: Gr: 4: Increases research points rewards at the end of a quest. Edit: note that Heavy Artillery and Bombardier (the armor skill) don't have any effect, despite the similarity of their names. But at the end of the day, the party wants to kill it quickly, when you have 2 hunters attacking the head and you decide to fire a sticky bomb at the head, causing both of them to be sent flying, thus preventing them from doing any kind of damage. I just explained why i'm complaining about them, did you not read? One of the newest guns to join Monster Hunter World, The Royal Surefire Shot is the current best water Light Bowgun right now. Only Bowguns can make use of Sticky Ammo. Actually not only good but the new Meta,… at least for LS. Basically increase the raw attack of ur HBG also affects sticky so augment attack for u weapon. But due to rounding you most likely get nothing from the initial shot. Rule of thumb is that you gain health from any attack as long as the hits aren't basically simultaneously (like in case of spread ammo), then you only get health from 1 hit. Its causing other hunters to get sent flying because of it. The fallen revel at every shot from this unerring Blackveil Vaal Hazak light bowgun. Both of these skills are a must for any Sticky/ Cluster Heavy Bowgun build. Monster Hunter World came out early in 2018 and has been the most accessible Monster Hunter game to date. Slugger Effect. Edit: I just want to clarify, this is not hating on Gunners, not in the slightest, this is the perspective of someone who's constantly taking the brunt of those who use sticky ammo and how it effects the team. I'm not even saying that we matter more either, so please stop putting words into my mouth. Cookies help us deliver our Services. The only thing that affect sticky/ explosive based ammunition damage is attack power and artillery skill, and artillery give waaaay larger damage bonus than attack power to them (40 attack power give you like 7 damage bonus pff). Just want to put this out there, your sticky ammo effects other hunters, so everytime you're firing that sticky ammo at the monsters head and you clearly see a hammer user or someone else beating away at it and you see him fly away from the monster, that's because of your sticky ammo. A PIerce HBG Build featuring the Rajang's Demonlord Beastbuster. I even had some times where I really wanted to kick the gunner because he wouldn't stop using the sticky ammo. All life trembles before the howls produced by this Seething Bazelgeuse light bowgun. Trust me, you are not going to be liked, god forbid the host kicks you. With Inheritance from 2 pieces of Fatalis, you will unlock level 5 of skills like Artillery and Slugger. Slugger Secret Effect. Felyne Pyro: Artillery: Y: 6: Upgrades Large Barrel Bombs to Mega Barrel Bombs: Felyne Iron Carver: Perception: Gr: 2: Prevents knockbacks while carving. Use spareshot charm for more … In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Sticky Ammo Level 1 - Where to Find and How to Use" with us! Not to mention that the 4 strongest ammo types all have knockback. Ammo Loading Information Normal 5 / 0 / 0 Piercing 5 / 3 / 1 Spread 5 / 3 / 0 Sticky 0 / 2 / 1 Cluster 0 / 1 / 1 Recover 0 / 2 Poison 0 / 0 Paralysis 0 / 1 Sleep 0 / 1 Exhaust 0 / 1 Flaming 4 Water 4 Freeze 0 Thunder 0 Dragon 0 Slicing 0 Wyvern 1 Demon 0 Armor 2 Tranq 3: Auto Reload Sticky ammo is not your only ammo type, I find it hard to believe that a gunner can't simply switch to a ammo type that doesn't send your other teammates flying while still dealing damage. If a monster is downed and I have melee on both the head and tail, you leave me with zero options. The only thing that affect sticky/ explosive based ammunition damage is attack power and artillery skill, and artillery give waaaay larger damage bonus than attack power to them (40 attack power give you like 7 damage bonus pff). Español - Latinoamérica (Spanish - Latin America). Magda Gemitus Vulcan is mostly used for Sticky and Cluster Ammo Build. Title, and if not what jewels do you recommend to increase the KO/DMG of sticky ammo? When I do melee, I get tripped constantly by other melee users (mainly dual blades and longsword). Sticky Ammo 2 – High Damage crafted with Sticky Ammo 1 and Gunpowder 2. With Water Ammo and two recoil mods, this weapon hits recoil 1, and with a single reload mod, it hits a fast reload speed. The support ammo types of this Light Bowgun is pretty versatile for new players, and it is your main pick when hunting monsters that are weak to Water. Ok thanks, managed to get slugger 3 and artiliary 5. Um... Idk why anybody would use Stick ammo when the monster is already down. It's recommended to eat for it on dedicated sticky builds if you can spare the voucher/max potion. You want to know the actual difference, you can attack from a ranged and still keep up your dps while melee have to run to where the monsters at, especially when the monster moves around and we're just trying to break its face/cut its tail/knock it out. Supported Ammo Types of Jyura Bullet III . Shoot Sticky Ammo & Cluster Bombs Freely. I actually decided not to use cluster bombs at all. Aim the sticky ammo at a less crowded part of the body or just don't use it during that time, because when the monster is down and everyone is getting ready for the free hits to deal some major damage and you decide to use sticky ammo, causing everyone to be sent flying and missing some much needed damage. When fired from a Bowgun, Sticky Ammo 3 releases a single projectile which sticks to a target, exploding after a short delay. Sticky Ammo is an Ammo type in Monster Hunter World (MHW); it comes in three levels. These ammo types explode after hitting the target and don't need Critical Distance to do damage. Users can link to a Skill Tree or a section by using the following text: For Example: MHW: Skill List#Speed Eating Is that true. There is a food skill called Felyne Bombardier that gives an extra +10%. From both, the explosion goes off pretty late. Just want to put this out there, your sticky ammo effects other hunters, so everytime you're firing that sticky ammo at the monsters head and you clearly see a hammer user or someone else beating away at it and you see him fly away from the monster, that's because of your sticky ammo. Press question mark to learn the rest of the keyboard shortcuts. This isn't about who matters more, its about being able to actually do damage, when you're just spamming sticky bombs preventing anyone else from approaching the damn thing just because YOU want to deal damage, then you're not being a team player. Critical Distance List For Bow When fired from a Bowgun, Sticky Ammo releases releases a single projectile which sticks to a target, exploding after a short delay and dealing True Damage. With Inheritance from 2 pieces of Fatalis, you will unlock level 5 of skills like Artillery and Slugger. Artillery is the gem you want. Slicing Ammo – Moderate damage with slicing effects crafted with Slashberry. This is also a good example to be mindful of other hunters. All trademarks are property of their respective owners in the US and other countries. Users can use their internet Browser's Search functions (Ctrl + F for Firefox and Google Chrome, or Command + F for Mac users) for easier navigation through the list. It also works great with sticky ammo skill and Wyvernsnipe better due to the addition of Artillery 5. I propose a compromise: We promise to stop dropping Cluster Bombs on you. You know the big difference between melee and ranged? It will also take battles in the Guiding Lands into consideration & offers some defensive options with Health Boost & Maintenance. All I said was have awareness with sticky ammo. It has a solid base 20% Affinity and decent raw. I know with the new augment system you can go even further with adding elemental damage. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. Sticky Ammo Rapid Fire Build Activates The Minimum Amount of Skills This build will activate several of the most necessary skills, such as Artillery 5, Ammo Up 3, Peak Performance 3, & KO 3. Felyne Carver (Hi) Perception: Gr: 6 Yeah, good luck with that. How's that? When rajang drops, get the HBG, its also 1 shot auto reload. New comments cannot be posted and votes cannot be cast, More posts from the MonsterHunterWorld community, Continue browsing in r/MonsterHunterWorld. I just find it incredibly annoying when I have songs lined up, I get to the monster to perform them and i'm interupted in the middle of it because of the sticky ammo so I don't get the extension buff, so I have to replay the song over again to just extend the buffs. © Valve Corporation. A full set of guard skills for survivability as well Agitator for more damage and affinity. Sticky Ammo 3 is an Ammo type of Item in Monster Hunter World (MHW). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If you've equipped Sticky Ammo & Cluster Bombs, you don't have to worry too much about Critical Distance. How about you melee users compromise and switch to the legs sometimes rather than expecting ranged to sit there and be useless cause you won't adjust to their playstyle? Not to be confused with the actual build skill Bombardier, Felyne Bombardier increases ballista, sticky ammo, gunlance shell and Charge Blade Impact Phial damage. All levels of Sticky Ammo have the following basic properties: Don't know why the devs thought that was a swell idea to make us react that strongly to it, but please use some awareness when you are going to use it. Its obviously disrupting other players when you down the monster and they still use the sticky ammo. Sticky is meant to knock down the monster after a number headshots, so unloading on a downed monster is a waste. Bomber only affects items, not explosive damage. MHW: Iceborne - Royal Surefire Shot vs Uragaan! Slicing Ammo. I don't get why people complain about Gunners so much. This is one of the few ways to really improve explosive damage attacks when skills like Peak Performance and Attack Up don’t improve the damage nearly as much. Home for the Monster Hunter: World Reddit community and resource hub... Press J to jump to the feed. Then you're just being an ass. That's not how it works, we don't hit multiple times, we hit once depending on where we connected. N/A. Damage-wise, the Sticky-2 in the right hand would out-DPS the Sticky-3, but the Sticky-3 will still produce the most KO. I’ve since switched to bow and Dual blades. Below … I don't mind about that one, its at least a rare occurrence for it to happen, Sticky bombs are a thing that always happens though. I made a post about friendly fire. As a gunner, I can promise you that's its not always easy to hit a lot of the different parts, especially with all the moving the monsters do. By using our Services or clicking I agree, you agree to our use of cookies. A slow projectile with delayed multiple slashing damage instances that can sever tails. Hope these works well. Magda Gemitus Vulcan is mostly used for Sticky and Cluster Ammo Build. The Sticky-2s now produce 3 ammo, versus Sticky-3, this is to make a lot of other Sticky-2 BGs a bit more viable in the explosive department. Sticky Ammo 3 – Very High Damage crafted with Sticky Ammo 1 and Gunpowder 3. not sure how you came to that conclusion.

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